The next entry in the Dragon Age franchise is set to introduce a swath of various difficulty options players can tweak to their preference.
As part of Game Informer’s latest cover story focused on the new title, BioWare revealed details on the diverse difficulty options that will be granted to the player to adjust as desired. The core of this decision follows in-line with a core design philosophy of game director Corinne Busche; inclusivity. Not only will Dragon Age players be able to customize their own main character, the Rook, with a deep character creator that includes a multitude of customization sliders and the ability to separate pronouns from gender, but also players will be able to customize various aspects of the game to their liking.
The game has been revealed to have at least three main difficulty options: “Storyteller” is for the narrative gamer who cares primarily about the story than the gameplay, “Adventurer” is a more balanced experience akin to a “Normal” mode, and a return of the aptly named and brutally difficult “Nightmare,” a difficulty option found in previous Dragon Age titles. However, a fourth option will also be available called “Unbound,” which will allow for various specific changes to be made to the game.
Selecting Unbound will give the player an array of various sliders and options to choose from allowing them to more specifically cater their experience. Players will be able to adjust how the wayfinding mechanic guides you, if you wish to have aim-assist or an auto-aim function, parrying can be made easier or harder depending on your preference, damage dealt to the player and damage delivered to enemies can also be changed. Interestingly, enemy pressure can also be adjusted presumably to change how aggressive enemy mobs are. Finally, you can even select a “no-death” option to prevent your character from ever falling in battle.
Busche told Game Informer that these options are not considered cheating and instead were added with the intent that any and all players can play and enjoy Veilguard. Busche went on to promise various familiar accessibility options will also be included.
“[None of these options] are a cheat. It’s an option to make sure players of all abilities can show up.”
Dragon Age: The Veilguard is set to be one of BioWare’s more important launches in years with a planned release later in 2024 on Playstation 5, Xbox Series X/S, and PC.