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New shooter XDefiant isn’t pay-to-win, Ubisoft assures

in News
Gabriel Stanford-Reisingerby Gabriel Stanford-Reisinger
May 20, 2024

The upcoming first-person shooter, XDefiant, won’t be pay-to-win like many expect, according to Ubisoft itself. It’s facing a fair bit of pushback with its other IPs, chiefly Assassin’s Creed Shadows, for its controversial reveal.

In a recent blog post, it’s shared that any item in the free-to-play shooter’s shop will be — for the most part — cosmetic and if anything that can be purchased through the shop can alter gameplay, it can also be unlocked through playing the game. The big example it gave was the DeadSec preseason, which can be purchased or unlocked via an in-game challenge.

Ubi also assures fans that the game will have plenty of content for players just looking to jump in without spending money on its currency or messing with its premium battle pass. Weapon and character skins, player animations, emoji packs, and player cards can be expected when the game launches.

Obviously, this won’t completely absolve XDefiant for the controversial tactic, but when has that ever stopped Ubisoft? The first-person shooter will launch tomorrow.

Gabriel Stanford-Reisinger Editor-in-Chief

Gabe has been a gamer since he was young, playing games like Pajama Sam, Freddi Fish, Guitar Hero, and whatever looked cool on GameFly. Ever since 2018, he's been infatuated with the inner workings of the gaming and entertainment industries, covering a wide range of topics from video games to TV and film. Starting as a contributor for PSX Extreme, he's worked his way up to its Managing Editor. Using what's he learned over the years, he founded Smash Jump to remind everyone to smash jump.

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  • Gabriel Stanford-Reisinger
    Editor-in-Chief

    Gabe has been a gamer since he was young, playing games like Pajama Sam, Freddi Fish, Guitar Hero, and whatever looked cool on GameFly. Ever since 2018, he's been infatuated with the inner workings of the gaming and entertainment industries, covering a wide range of topics from video games to TV and film. Starting as a contributor for PSX Extreme, he's worked his way up to its Managing Editor. Using what's he learned over the years, he founded Smash Jump to remind everyone to smash jump.

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