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“You can’t imagine how much it means to me,” Cyberpunk 2077 director says on 95 percent rating on Steam

in News
Gabriel Stanford-Reisingerby Gabriel Stanford-Reisinger
May 11, 2024

Cyberpunk 2077 associate game director Paweł Sasko is thankful for fans of the game and its high-praise, leading to a 95% on Steam. This being a far cry from how it launched.

Taking to Twitter, Sasko expressed how he never was gonna give up on the cyberpunk romp, how he knew it could turn around, and how thankful he is to the community. He capped it off with thanking people for the second chance before calling everyone the affectionate term “choom” from the game.

You can't imagine how much it means to me 😭 I have never been close to giving up and always believed this could be somehow possible, but never thought I will actually see it.

Thank you so much for the second chance chooms🥺 https://t.co/HLr1Ykphu1

— Paweł Sasko (@PaweSasko) May 10, 2024

Cyberpunk 2077’s positive turnaround comes after the disastrous launch full of glitches, bugs, and botched versions, particularly the previous-gen versions, even leading to Sony upending its refund policy for the game and giving refunds to unsatisfied players (via PSX Extreme). It also led to it getting delisted from PSN for nearly seven months before finally ending back up on the console.

Meanwhile, we still have Project Orion, the public codename for Cyberpunk 2077’s sequel, which strives to improve upon the life paths seen in the game, is still underway with Anna Megill, known for her work on Control, taking up the lead writer role. We can’t expect much, though, for some time, considering it’s still in the early stages.

Gabriel Stanford-Reisinger Editor-in-Chief

Gabe has been a gamer since he was young, playing games like Pajama Sam, Freddi Fish, Guitar Hero, and whatever looked cool on GameFly. Ever since 2018, he's been infatuated with the inner workings of the gaming and entertainment industries, covering a wide range of topics from video games to TV and film. Starting as a contributor for PSX Extreme, he's worked his way up to its Managing Editor. Using what's he learned over the years, he founded Smash Jump to remind everyone to smash jump.

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  • Gabriel Stanford-Reisinger
    Editor-in-Chief

    Gabe has been a gamer since he was young, playing games like Pajama Sam, Freddi Fish, Guitar Hero, and whatever looked cool on GameFly. Ever since 2018, he's been infatuated with the inner workings of the gaming and entertainment industries, covering a wide range of topics from video games to TV and film. Starting as a contributor for PSX Extreme, he's worked his way up to its Managing Editor. Using what's he learned over the years, he founded Smash Jump to remind everyone to smash jump.

© 2025 Smash Jump. All rights reserved.

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