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Jurassic Park: Survival to include new locales, dinos, and more

in News
Gabriel Stanford-Reisingerby Gabriel Stanford-Reisinger
June 12, 2024

In case you missed it, during The Game Awards last year, Jurassic Park: Survival was revealed to the public with very little to its name outside of the game taking place a mere day after the 1993 flick. This new adventure has no relation to its canceled 2000 game, by the way.

Recently, more info has come forward with IGN having the scoop with exclusive info about what players can expect following a Q&A with Universal’s products and experiences executive producer John Melchior and Saber Interactive’s creative director Oliver Hollis-Leick. Based on the report, Saber Interactive has gone the whole nine yards, including new locations, new characters, and — most importantly — new dinosaurs trekking Isla Nublar.

New locations like places parkgoers were meant to stay and other places only implied in the film. Meanwhile, Maya Joshi isn’t the only new character to the series.

Of course, no gameplay was shared, but Hollis-Leick did explain the challenging terrain, aggressive predators, and the importance of using “intelligence, grit, and patience” to survive the Jurassic Park.

“The island is full of different types of terrain, many of them quite challenging. The player will need to use caution and planning in some cases, checking routes in advance. There will also be times when the player will need to move very carefully through an environment to avoid the attention of certain predators. Maya, the main character, is neither superhuman nor an action hero. There are real risks for her around every corner and the player will need to use a mixture of intelligence, grit and patience to survive the islandโ€™s many challenges.”

We still have a ways to go, though, as Universal nor Saber has budged on unveiling a release date outside of “not 2024.” That said, what we do have looks impressive and hopefully will keep the nostalgic factors of the old films while keeping it fresh enough to make it a fun experience.

Gabriel Stanford-Reisinger Editor-in-Chief

Gabe has been a gamer since he was young, playing games like Pajama Sam, Freddi Fish, Guitar Hero, and whatever looked cool on GameFly. Ever since 2018, he's been infatuated with the inner workings of the gaming and entertainment industries, covering a wide range of topics from video games to TV and film. Starting as a contributor for PSX Extreme, he's worked his way up to its Managing Editor. Using what's he learned over the years, he founded Smash Jump to remind everyone to smash jump.

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  • Gabriel Stanford-Reisinger
    Editor-in-Chief

    Gabe has been a gamer since he was young, playing games like Pajama Sam, Freddi Fish, Guitar Hero, and whatever looked cool on GameFly. Ever since 2018, he's been infatuated with the inner workings of the gaming and entertainment industries, covering a wide range of topics from video games to TV and film. Starting as a contributor for PSX Extreme, he's worked his way up to its Managing Editor. Using what's he learned over the years, he founded Smash Jump to remind everyone to smash jump.

ยฉ 2025 Smash Jump. All rights reserved.

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