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Detroit: Become Human has passed a new sales milestone

in News
Gabriel Stanford-Reisingerby Gabriel Stanford-Reisinger
October 10, 2024

Quantic Dream’s Detroit: Become Human has surpassed 10 million since its 2018 debut. It went beyond eight million last year.

On Twitter, CEO Guillaume de Fondaumiรจre addressed the sales, noting how grateful they are for the people who played it. Since the game’s launch, NetEase has taken over Quantic Dream and a manga spin-off continues the game’s world.

The entire @Quantic_Dream team is joining me to proudly announce that @Detroit_Game has now sold in excess of 10 million (paid) units on @PlayStation and PC. We are extremely grateful to each and everyone out there who played the game. You mean the world to us and we couldn'tโ€ฆ pic.twitter.com/GQIn9VuYvC

— Guillaume de Fondaumiรจre (@GdeFondaumiere) October 7, 2024

Acting as a Sony-published narrative released to the PS4, Detroit: Become Human is a kind of storybook where you control the outcome with varying choices for better or worse. The game was propped up and highly praised, even winning a number of awards.

Gabriel Stanford-Reisinger Editor-in-Chief

Gabe has been a gamer since he was young, playing games like Pajama Sam, Freddi Fish, Guitar Hero, and whatever looked cool on GameFly. Ever since 2018, he's been infatuated with the inner workings of the gaming and entertainment industries, covering a wide range of topics from video games to TV and film. Starting as a contributor for PSX Extreme, he's worked his way up to its Managing Editor. Using what's he learned over the years, he founded Smash Jump to remind everyone to smash jump.

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  • Gabriel Stanford-Reisinger
    Editor-in-Chief

    Gabe has been a gamer since he was young, playing games like Pajama Sam, Freddi Fish, Guitar Hero, and whatever looked cool on GameFly. Ever since 2018, he's been infatuated with the inner workings of the gaming and entertainment industries, covering a wide range of topics from video games to TV and film. Starting as a contributor for PSX Extreme, he's worked his way up to its Managing Editor. Using what's he learned over the years, he founded Smash Jump to remind everyone to smash jump.

ยฉ 2025 Smash Jump. All rights reserved.

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