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Unofficial Bloodborne 60 FPS patch slapped with DMCA takedown

in News
Gabriel Stanford-Reisingerby Gabriel Stanford-Reisinger
February 2, 2025

An unofficial patch for FromSoftware’s Bloodborne has been slapped with a DMCA takedown after years of its existence. The patch was released in early 2021.

Lance McDonald took to Twitter (via IGN) to explain what happened to this unofficial 60 FPS patch. Apparently, Sony reached out, demanding he scrub the links he’s posted on the internet related to said patch.

On February 21st, 2021, I created and released a patch for Bloodborne which makes the game run at 60fps. Today I received a DMCA takedown notification on behalf of Sony Interactive Entertainment asking that I remove links to the patch I posted on the internet, so I've now done so

— Lance McDonald (@manfightdragon) January 31, 2025

Of course, this has caused a whirlwind of questions as to why it’s now that Sony is stepping in, after all, the offending content has been around since 2021 and there’s no way Sony has just heard of it. Frankly, we’re right there with the majority of pipedreamers who believe this DMCA takedown is because Sony is working on remastering or remaking the grim beloved PS4-era Soulsborne title.

Even FromSoft boss Hidetaka Miyazaki has stood by gamers wanting a modern release of this beloved title. Sony is the one that owns the rights, so it has to be it to push something forward, but as it stands, it feels like the Japanese giant is just kind of letting fans hang in limbo.

Gabriel Stanford-Reisinger Editor-in-Chief

Gabe has been a gamer since he was young, playing games like Pajama Sam, Freddi Fish, Guitar Hero, and whatever looked cool on GameFly. Ever since 2018, he's been infatuated with the inner workings of the gaming and entertainment industries, covering a wide range of topics from video games to TV and film. Starting as a contributor for PSX Extreme, he's worked his way up to its Managing Editor. Using what's he learned over the years, he founded Smash Jump to remind everyone to smash jump.

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  • Gabriel Stanford-Reisinger
    Editor-in-Chief

    Gabe has been a gamer since he was young, playing games like Pajama Sam, Freddi Fish, Guitar Hero, and whatever looked cool on GameFly. Ever since 2018, he's been infatuated with the inner workings of the gaming and entertainment industries, covering a wide range of topics from video games to TV and film. Starting as a contributor for PSX Extreme, he's worked his way up to its Managing Editor. Using what's he learned over the years, he founded Smash Jump to remind everyone to smash jump.

ยฉ 2025 Smash Jump. All rights reserved.

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