XDefiant’s Mark Rubin exits gaming industry

Back in December, it was announced Ubisoft was shutting down XDefiant and closing down the San Francisco branch that developed it. June 3 was the game’s cut off date and executive producer Mark Rubin, who previously helmed Call of Duty, has asserted that he’s done with the industry.

In a lengthy post on Twitter (currently known as X), Rubin states that he is done with the industry, choosing to spend more time with his family. He does note that he hopes someone else “can pick up the flag” that he was trying to carry and make games people enjoy. He also attributes the game shuttering, which Ubi blamed a lack of new players, to the lack of marketing the live service game got, especially post-launch. He also points out the struggle of using an in-house engine not made for the type of game the team was making.

Rubin also said that the team simply didn’t have the resources to make new content and that some of the features that was planned for Season 4 and 5 would’ve made the game feel more launch-ready.

Editor-in-Chief

Gabe has been a gamer since he was young, playing games like Pajama Sam, Freddi Fish, Guitar Hero, and whatever looked cool on GameFly. Ever since 2018, he's been infatuated with the inner workings of the gaming and entertainment industries, covering a wide range of topics from video games to TV and film. Starting as a contributor for PSX Extreme, he's worked his way up to its Managing Editor. Using what's he learned over the years, he founded Smash Jump to remind everyone to smash jump.