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Majority of Bithell Games’ full-time staff made redundant

in News
Gabriel Stanford-Reisingerby Gabriel Stanford-Reisinger
August 10, 2025

Bithell Games, which just weeks ago launched Tron: Catalyst, has made a majority of its full-time staff redundant. Considering the game’s reception and player count, it’s not too surprising.

On Bluesky, Mike Bithell announced that it’s made 11 full-time staffers redundant. This was largely due to the studio being unable to find new large scale projects. That said, it was lucky enough to do this ahead of time and provided what sounds like a solid severance package.

— Mike Bithell (@mikebithell.bsky.social) 2025-08-08T16:00:41.704Z

Bithell Games’ troubles aren’t too shocking, previously it was best-known for Thomas Was Alone and Volume, but as of late, the studio hasn’t been able to capture an audience, with its last notable release prior to Tron: Catalyst, which has an all-time peak of 56, per SteamDB, was the now-delisted John Wick Hex, which had its own below 100 all-time peak.

Gabriel Stanford-Reisinger Editor-in-Chief

Gabe has been a gamer since he was young, playing games like Pajama Sam, Freddi Fish, Guitar Hero, and whatever looked cool on GameFly. Ever since 2018, he's been infatuated with the inner workings of the gaming and entertainment industries, covering a wide range of topics from video games to TV and film. Starting as a contributor for PSX Extreme, he's worked his way up to its Managing Editor. Using what's he learned over the years, he founded Smash Jump to remind everyone to smash jump.

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  • Gabriel Stanford-Reisinger
    Editor-in-Chief

    Gabe has been a gamer since he was young, playing games like Pajama Sam, Freddi Fish, Guitar Hero, and whatever looked cool on GameFly. Ever since 2018, he's been infatuated with the inner workings of the gaming and entertainment industries, covering a wide range of topics from video games to TV and film. Starting as a contributor for PSX Extreme, he's worked his way up to its Managing Editor. Using what's he learned over the years, he founded Smash Jump to remind everyone to smash jump.

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