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TimeSplitters cancelation was a “big letdown,” says studio co-founder

in News
Gabriel Stanford-Reisingerby Gabriel Stanford-Reisinger
March 27, 2024

TimeSplitters’ cancelation was a “big letdown” for the studio, especially co-founder Steve Ellis, who worked on the originals back in the day. Free Radical Design was shuttered, resurrected, and shuttered again in December as part of Embracer Group’s continued layoffs throughout the years.

In a GamesIndustry.biz interview, Ellis confirms this is likely the nail in the coffin for TimeSplitters and the end of his involvement with the series, and is unsure if Plaion or Embracer “will do anything with it.” It’s even more unfortunate as the studio felt safe from the layoffs since public statements about what projects were getting canned didn’t align with what it was producing.

Obviously this is a huge letdown for not just the Free Radical behind it, but also the fans who have been waiting for the triumphant return of the franchise, with 2005 technically being the series’ las teamt entry with the cancelled TimeSplitters: Future Perfect. Now, with Free Radical’s closure again, it’s unlikely we’ll see anything new with the IP, it also sounds like Embracer owns the rights to TimeSplitters, which could be even more damning.

Gabriel Stanford-Reisinger Editor-in-Chief

Gabe has been a gamer since he was young, playing games like Pajama Sam, Freddi Fish, Guitar Hero, and whatever looked cool on GameFly. Ever since 2018, he's been infatuated with the inner workings of the gaming and entertainment industries, covering a wide range of topics from video games to TV and film. Starting as a contributor for PSX Extreme, he's worked his way up to its Managing Editor. Using what's he learned over the years, he founded Smash Jump to remind everyone to smash jump.

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  • Gabriel Stanford-Reisinger
    Editor-in-Chief

    Gabe has been a gamer since he was young, playing games like Pajama Sam, Freddi Fish, Guitar Hero, and whatever looked cool on GameFly. Ever since 2018, he's been infatuated with the inner workings of the gaming and entertainment industries, covering a wide range of topics from video games to TV and film. Starting as a contributor for PSX Extreme, he's worked his way up to its Managing Editor. Using what's he learned over the years, he founded Smash Jump to remind everyone to smash jump.

ยฉ 2025 Smash Jump. All rights reserved.

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