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Bethesda isn’t rushing Fallout 5

in News
Gabriel Stanford-Reisingerby Gabriel Stanford-Reisinger
June 18, 2024

Following Prime Video’s live action Fallout TV show, Fallout as a series has never been more popular, but even with the newfound glory, Bethesda boss Todd Howard isn’t trying to rush Fallout 5 out the door. Elsewhere, he revealed Starfield has 14 million players with strong 40-hour averages.

In an interview with MrMattyPlays, Howard says that while the game franchise is popular, Bethesda is still taking its time to “get it right.” Its goal is to make experiences that are meaningful to those who love the franchises be it Fallout, Elders Scrolls, or even Starfield. Howard feels it can take its time as the show does fill a niche “in terms of the franchise and storytelling.”

โ€œFor other Fallout games in the future, obviously I canโ€™t talk about those right now, but I would say sort of rushing through them, or we need to get stuff out that is different than the work weโ€™re doing inย Fallout 76, we donโ€™t feel like we need to rush any of that.

Right now, the Fallout TV show fills a certain niche in terms of the franchise and storytelling. I totally get the desire for a new mainline single player game and look, those things take time. I donโ€™t think itโ€™s bad for people to miss things as well.

We just want to get it right and make sure that everything weโ€™re doing in a franchise, whether itโ€™s Elder Scrolls or Fallout or now Starfield, that those become meaningful moments for everybody who loves these franchises as much as we do.โ€

We do still have many years to wait, since, according to IGN from earlier this year, Bethesda plans on releasing the next Elder Scrolls first, as it’s switched its attention to the fantasy action RPG since the release of Starfield last year. After that releases, which we still have no concrete date, the Maryland studio will shift gears into the next entry to its post-apocalyptic series.

Gabriel Stanford-Reisinger Editor-in-Chief

Gabe has been a gamer since he was young, playing games like Pajama Sam, Freddi Fish, Guitar Hero, and whatever looked cool on GameFly. Ever since 2018, he's been infatuated with the inner workings of the gaming and entertainment industries, covering a wide range of topics from video games to TV and film. Starting as a contributor for PSX Extreme, he's worked his way up to its Managing Editor. Using what's he learned over the years, he founded Smash Jump to remind everyone to smash jump.

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  • Gabriel Stanford-Reisinger
    Editor-in-Chief

    Gabe has been a gamer since he was young, playing games like Pajama Sam, Freddi Fish, Guitar Hero, and whatever looked cool on GameFly. Ever since 2018, he's been infatuated with the inner workings of the gaming and entertainment industries, covering a wide range of topics from video games to TV and film. Starting as a contributor for PSX Extreme, he's worked his way up to its Managing Editor. Using what's he learned over the years, he founded Smash Jump to remind everyone to smash jump.

ยฉ 2025 Smash Jump. All rights reserved.

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