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Dead Space director might never direct a game again

in News
Gabriel Stanford-Reisingerby Gabriel Stanford-Reisinger
July 28, 2025

Dead Space director Glen Schofield has come forward to say Striking Distance Studios’ The Callisto Protocol might be his final game. This comes as he also noted that he’s walked away from a new game after its studio higher-ups wanted him to streamline the budget to $2-$5 million.

On LinkedIn, Schofield explained he and his daughter, Nicole, were working on a new idea, one that was a “new sub-genre of horror.” He had acquired a full team in the UK and six people in the US. The harsh budget led him to decide to leave, as “some ideas are better left untouched than done cheap.”

He says he’s back to his art, continuing to work on things and cheer on the industry, but isn’t sure he will ever return to the industry as a game director. Though, he does give a bit of hope at the very end, so we’ll just have to wait and see.

“So Iโ€™m back to my art. I miss it all; the team, the chaos, the joy of building something for fans. Iโ€™m still around, making art, writing stories and ideas and still cheering the industry on. But maybe Iโ€™ve directed my last game. Who knows? If so thank you playing my games.”

Gabriel Stanford-Reisinger Editor-in-Chief

Gabe has been a gamer since he was young, playing games like Pajama Sam, Freddi Fish, Guitar Hero, and whatever looked cool on GameFly. Ever since 2018, he's been infatuated with the inner workings of the gaming and entertainment industries, covering a wide range of topics from video games to TV and film. Starting as a contributor for PSX Extreme, he's worked his way up to its Managing Editor. Using what's he learned over the years, he founded Smash Jump to remind everyone to smash jump.

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  • Gabriel Stanford-Reisinger
    Editor-in-Chief

    Gabe has been a gamer since he was young, playing games like Pajama Sam, Freddi Fish, Guitar Hero, and whatever looked cool on GameFly. Ever since 2018, he's been infatuated with the inner workings of the gaming and entertainment industries, covering a wide range of topics from video games to TV and film. Starting as a contributor for PSX Extreme, he's worked his way up to its Managing Editor. Using what's he learned over the years, he founded Smash Jump to remind everyone to smash jump.

ยฉ 2025 Smash Jump. All rights reserved.

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