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Indiana Jones and the Great Circle physical release only has 20GB on the disc

in News
Gabriel Stanford-Reisingerby Gabriel Stanford-Reisinger
April 15, 2025

Bethesda only stored 20GB of Indiana Jones and the Great Circle on-disc, the rest needs to be downloaded. To be clear, the studio confirmed a download would be required.

An unboxing video shared by Retro Game Future ended with a showcase of just how little is on the disc. For comparison’s sake, the title is a whopping 133.9GB. Frankly, it’s wild that the storage on the disc is that small, considering the average game disc can hold around 100GB, meaning the team purposefully undercut what is allocated on-disc.

Regardless, in our Indiana Jones and the Great Circle review, we said: “Indiana Jones and the Great Circle is a masterclass in faithfully adapting and elevating a beloved franchise. The title impresses with its first-person exploration and immersion, set pieces, level design, storytelling, and presentation. However, enemy AI inconsistencies, the lack of manual saves, and occasional performance mishaps leave just a few dents into this otherwise engrossing experience.”

Gabriel Stanford-Reisinger Editor-in-Chief

Gabe has been a gamer since he was young, playing games like Pajama Sam, Freddi Fish, Guitar Hero, and whatever looked cool on GameFly. Ever since 2018, he's been infatuated with the inner workings of the gaming and entertainment industries, covering a wide range of topics from video games to TV and film. Starting as a contributor for PSX Extreme, he's worked his way up to its Managing Editor. Using what's he learned over the years, he founded Smash Jump to remind everyone to smash jump.

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  • Gabriel Stanford-Reisinger
    Editor-in-Chief

    Gabe has been a gamer since he was young, playing games like Pajama Sam, Freddi Fish, Guitar Hero, and whatever looked cool on GameFly. Ever since 2018, he's been infatuated with the inner workings of the gaming and entertainment industries, covering a wide range of topics from video games to TV and film. Starting as a contributor for PSX Extreme, he's worked his way up to its Managing Editor. Using what's he learned over the years, he founded Smash Jump to remind everyone to smash jump.

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