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KeokeN wants Deliver Us Mars on Game Pass

in Exclusive
Gabriel Stanford-Reisingerby Gabriel Stanford-Reisinger
July 19, 2024

Developer KeokeN Interactive, which has seen success in kickstarting the third entry in its Deliver Us universe, Deliver Us Home, would like to see Deliver Us Mars on Game Pass. It’s just a matter of strategies and waiting for “when the stars align.”

In an exclusive interview with Smash Jump, the team would love to see the game appear on Microsoft’s streaming platform, but it’s not as easy as tapping the American tech giant, even though Deliver Us The Moon was for a while on the service. Largely, it relates to the fact the games are curated and it doesn’t help that both games are from two different publishers; 2019’s Deliver Us The Moon was published by Wired Productions while last year’s Deliver Us Mars was passed off to Frontier Foundry.

The team isn’t jaded to its Xbox audience, noting it knows it has “a lot of fans” on the platform. In the end, it would love to see Deliver Us Mars on Game Pass, but has to be relegated strictly to the Xbox Store, for now.

“It takes some effort to negotiate yourself for a spot on Game Pass in the first place, its carefully curated by Microsoft [Xbox], so in the end its always a combined effort of developer and publisher when the stars align. Since we have two different publishers for both games, strategies also differ. If itโ€™s granted, weโ€™d love to see Deliver Us Mars on Game Pass one day (as we know a lot of fans are on the platform), but for now you can access the game through the Xbox Store.”

Back in April, KeokeN was forced to shelve Deliver Us Home as it failed to find any interest. It led to the team being laid off and its two execs back to trying to build the studio back up “brick by brick.”

Stay tuned for our full interview.

Gabriel Stanford-Reisinger Editor-in-Chief

Gabe has been a gamer since he was young, playing games like Pajama Sam, Freddi Fish, Guitar Hero, and whatever looked cool on GameFly. Ever since 2018, he's been infatuated with the inner workings of the gaming and entertainment industries, covering a wide range of topics from video games to TV and film. Starting as a contributor for PSX Extreme, he's worked his way up to its Managing Editor. Using what's he learned over the years, he founded Smash Jump to remind everyone to smash jump.

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  • Gabriel Stanford-Reisinger
    Editor-in-Chief

    Gabe has been a gamer since he was young, playing games like Pajama Sam, Freddi Fish, Guitar Hero, and whatever looked cool on GameFly. Ever since 2018, he's been infatuated with the inner workings of the gaming and entertainment industries, covering a wide range of topics from video games to TV and film. Starting as a contributor for PSX Extreme, he's worked his way up to its Managing Editor. Using what's he learned over the years, he founded Smash Jump to remind everyone to smash jump.

ยฉ 2025 Smash Jump. All rights reserved.

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