New Star Wars: Battlefront Classic Collection botches launch

Star Wars: Battlefront Classic Collection failed to leave a good first impression as its large fanbase is left waiting for their turn to get into an available server. There are also bugs, glitches, and stutters.

Battlefront Classic Collection hit store shelves and almost immediately, Aspyr — who brought forth the superb Tomb Raider I-III Remastered — showed that it didn’t fully think through how many players would play. The game launched with three servers all capped at 64 slots, so about 200 players. Unfortunately for it, the original games were widely loved and many wanted to jump at recapturing the fun to be had, with nearly 10,000 players at launch on Steam. Right now, SteamDB shows around 3.3K players playing at the time of writing.

Players are obviously happy with the $35 game, calling it “robbery” as many aren’t going to get the most out of it, or if they do it’ll be a long time before they can enter a match.

https://twitter.com/sebbaku/status/1768155178903978034

Star Wars: Battlefront Classic Collection does have local multiplayer and solo campaigns, but its servers have really hindered players’ enjoyment as its large team-based multiplayer was the real selling point for the Battlefront titles. We’re sure Aspyr will eventually fix it, but it might be too late at that point — the damage’s already done.

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Gabe has been a gamer since he was young, playing games like Pajama Sam, Freddi Fish, Guitar Hero, and whatever looked cool on GameFly. Ever since 2018, he's been infatuated with the inner workings of the gaming and entertainment industries, covering a wide range of topics from video games to TV and film. Starting as a contributor for PSX Extreme, he's worked his way up to its Managing Editor. Using what's he learned over the years, he founded Smash Jump to remind everyone to smash jump.