Suicide Squad: KIll the Justice League pulled only an hour after early access goes live

Suicide Squad: Kill the Justice League is continuing to face issues as it nears its full release, with a dumbfounding early access glitch leading to the game getting paused. The co-op pseudo-live-service superhero romp is still facing mounting controversy.

VGC reports that Deluxe Edition players, which includes the ability to play 72 hours early, were in for quite a surprise when they logged in and found that they had a 100% story completion. Only an hour after New Zealanders got a hold of the game, Rocksteady pulled the servers to perform some maintenance, as expressed on Twitter.

Not too long later, Rocksteady returned to assure fans that it’s found the source of the issue and is currently implementing a fix. It hopes to have the game online as soon as possible, but it also makes no mention as to whether it will issue partial refunds to Deluxe Edition players, as they no longer have the promised 72 hours in the more expensive plan.

Frankly, we hope it does, as it will just add more fuel to the bitter fire of controversies that this game is part of. After all, the game is not seeing great first impressions and we’re sure it won’t just suddenly see glowing reviews after it launches.

More Smash Jump: New State of Play is planned for later this week, Square Enix preps for the release of Dragon Quest Builders, and Final Fantasy 7 Rebirth almost ran on three disks.

Editor-in-Chief

Gabe has been a gamer since he was young, playing games like Pajama Sam, Freddi Fish, Guitar Hero, and whatever looked cool on GameFly. Ever since 2018, he's been infatuated with the inner workings of the gaming and entertainment industries, covering a wide range of topics from video games to TV and film. Starting as a contributor for PSX Extreme, he's worked his way up to its Managing Editor. Using what's he learned over the years, he founded Smash Jump to remind everyone to smash jump.