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Vicarious pitched Tony Hawk’s Pro Skater 3+4 but was rejected to work on COD

in News
Gabriel Stanford-Reisingerby Gabriel Stanford-Reisinger
May 6, 2024

After a lengthy dormancy, Tony Hawk’s Pro Skater returned in 2020, but it sounds that’s where things are going to stay as developer Vicarious Visions has been relegated as a support studio for Call of Duty. Though, it could’ve been doing much more.

A new report from DidYouKnowGaming on YouTube alleged at some point, Vicarious was privy to work on Tony Hawk’s Pro Skater 3+4, which would see the latter two games in the mainline series getting the remake treatment, but the idea was shot down by Activison. This was before a bunch of stuff shifted with the studio merging into Blizzard, getting rebranded — to Blizzard Albany — and shifting to work as a support studio on bigger cash cow IPs for the American game dev, like Call of Duty and Diablo.

We knew Tony Hawk’s Pro Skater 3+4 were in development based on statements from iconic skater Tony Hawk himself during a livestream with andyTHPS circa 2022. But, now we’re just left with hope this isn’t the case, but also aware this would totally make sense considering the studio we’re talking about.

Gabriel Stanford-Reisinger Editor-in-Chief

Gabe has been a gamer since he was young, playing games like Pajama Sam, Freddi Fish, Guitar Hero, and whatever looked cool on GameFly. Ever since 2018, he's been infatuated with the inner workings of the gaming and entertainment industries, covering a wide range of topics from video games to TV and film. Starting as a contributor for PSX Extreme, he's worked his way up to its Managing Editor. Using what's he learned over the years, he founded Smash Jump to remind everyone to smash jump.

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  • Gabriel Stanford-Reisinger
    Editor-in-Chief

    Gabe has been a gamer since he was young, playing games like Pajama Sam, Freddi Fish, Guitar Hero, and whatever looked cool on GameFly. Ever since 2018, he's been infatuated with the inner workings of the gaming and entertainment industries, covering a wide range of topics from video games to TV and film. Starting as a contributor for PSX Extreme, he's worked his way up to its Managing Editor. Using what's he learned over the years, he founded Smash Jump to remind everyone to smash jump.

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