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What do you think about Krafton’s acquisition of Tango Gameworks?

in Survey
Gabriel Stanford-Reisingerby Gabriel Stanford-Reisinger
August 18, 2024

Acquisitions are often not fun for studios, but in this case, it was the lifeline Tango Gameworks needed to stay alive after Microsoft suddenly shut it down back in May. It was a weird decision full of mostly hatred from the community.

It led to people review bombing (in a positive way) Hi-Fi Rush and a slew of info dumping, like its desire to make a sequel. But, with the closure, it proved — at to Microsoft — it doesn’t matter if your games are bops (pun very much intended) with the community, you’re still just as likely to get shut down alongside studios that failed to produce quality games… and then it’ll turn around and say it needs more “smaller games” in what feels like rubbing salt in the wound.

Now, though, South Korean studio Krafton, best known for PlayersUnknown Battlegrounds (PUBG), is at the helm and our biggest question is what do you think?

What are your feelings of Tango Gameworks under Krafton?

View Results

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Gabriel Stanford-Reisinger Editor-in-Chief

Gabe has been a gamer since he was young, playing games like Pajama Sam, Freddi Fish, Guitar Hero, and whatever looked cool on GameFly. Ever since 2018, he's been infatuated with the inner workings of the gaming and entertainment industries, covering a wide range of topics from video games to TV and film. Starting as a contributor for PSX Extreme, he's worked his way up to its Managing Editor. Using what's he learned over the years, he founded Smash Jump to remind everyone to smash jump.

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  • Gabriel Stanford-Reisinger
    Editor-in-Chief

    Gabe has been a gamer since he was young, playing games like Pajama Sam, Freddi Fish, Guitar Hero, and whatever looked cool on GameFly. Ever since 2018, he's been infatuated with the inner workings of the gaming and entertainment industries, covering a wide range of topics from video games to TV and film. Starting as a contributor for PSX Extreme, he's worked his way up to its Managing Editor. Using what's he learned over the years, he founded Smash Jump to remind everyone to smash jump.

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