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Modders eyeing to preserve The Day Before

in News
Gabriel Stanford-Reisingerby Gabriel Stanford-Reisinger
January 1, 2024

Modders are eyeing the goal of preserving The Day Before ahead of its servers shuttering at the tail end of January. The failed game has been brandished as a scam and led to developer Fntastic closing up shop, which evidently led to more raised eyebrows.

On Twitter, Russian hacking and modding group PC_Focus alleges that a TDB offline crack is in the works seeking to preserve the failed title. The proper reason is up for debate, though, with these sorts of efforts, we imagine it’s one of two reasons — firstly, people need to be reminded that this existed in case a similar game gain traction and start to follow similar beats, secondly, it could be for the sake preservation in the gaming industry, which is notoriously lackluster. Of course, there’s also the more nefarious reason, but we doubt many people would want to willingly go through doing this just to do bad things with it.

We’d imagine it would be even more boring than it originally seemed to be without even the ability to crap on the game with some friends. Regardless, though, if successful, this crack will immortalize the failure that was The Day Before so that, hopefully, some people won’t fall for similar lofty promises from tiny developers jumping from narrative indies to mass multiplayer games.

https://twitter.com/PC_Focus_/status/1739644295945011396

For more Smash Jump reads, you can read the wild journey Fntastic had, from its declined player base to its CEO nuking himself from social media to the refunds being passed out to how even its dev team wasn’t aware it was supposed to be an MMO.

Gabriel Stanford-Reisinger Editor-in-Chief

Gabe has been a gamer since he was young, playing games like Pajama Sam, Freddi Fish, Guitar Hero, and whatever looked cool on GameFly. Ever since 2018, he's been infatuated with the inner workings of the gaming and entertainment industries, covering a wide range of topics from video games to TV and film. Starting as a contributor for PSX Extreme, he's worked his way up to its Managing Editor. Using what's he learned over the years, he founded Smash Jump to remind everyone to smash jump.

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  • Gabriel Stanford-Reisinger
    Editor-in-Chief

    Gabe has been a gamer since he was young, playing games like Pajama Sam, Freddi Fish, Guitar Hero, and whatever looked cool on GameFly. Ever since 2018, he's been infatuated with the inner workings of the gaming and entertainment industries, covering a wide range of topics from video games to TV and film. Starting as a contributor for PSX Extreme, he's worked his way up to its Managing Editor. Using what's he learned over the years, he founded Smash Jump to remind everyone to smash jump.

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