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Nintendo’s Palworld lawsuit will “more likely” take years to finish

in News
Gabriel Stanford-Reisingerby Gabriel Stanford-Reisinger
September 22, 2024

In a not-so-shocking turn of events, Nintendo filed a lawsuit against Palworld developer, Pocketpair, over multiple instances of patent infringement. Now, while some think this is a cut-and-dry case, former Blizzard consultant, Florian Mueller, thinks otherwise.

On Twitter, Mueller expresses that this suit is likely to bleed to the five-year mark rather than be a quick single-year suit. He also noted that the studio, which has committed to fighting the suit, will struggle financially and that it won’t be like Epic v. Apple and Google.

Nintendo v. @Palworld_EN looks to me like a dispute that is more likely to last 5 years than to be settled during the first year.

In fact, it could be that Nintendo actually wants to see it through and wants it to take long.

This is not a simple "pay me a million" patent suit. https://t.co/Mn5tVpmygS

— Florian Mueller (@Florian4Gamers) September 20, 2024

Of course, it’s no secret that Nintendo isn’t a force to reckon with in the gaming industry, much less on its home turf of Japan. Its legal team has a very strong track record and we wouldn’t be surprised if it comes out on top.

Gabriel Stanford-Reisinger Editor-in-Chief

Gabe has been a gamer since he was young, playing games like Pajama Sam, Freddi Fish, Guitar Hero, and whatever looked cool on GameFly. Ever since 2018, he's been infatuated with the inner workings of the gaming and entertainment industries, covering a wide range of topics from video games to TV and film. Starting as a contributor for PSX Extreme, he's worked his way up to its Managing Editor. Using what's he learned over the years, he founded Smash Jump to remind everyone to smash jump.

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  • Gabriel Stanford-Reisinger
    Editor-in-Chief

    Gabe has been a gamer since he was young, playing games like Pajama Sam, Freddi Fish, Guitar Hero, and whatever looked cool on GameFly. Ever since 2018, he's been infatuated with the inner workings of the gaming and entertainment industries, covering a wide range of topics from video games to TV and film. Starting as a contributor for PSX Extreme, he's worked his way up to its Managing Editor. Using what's he learned over the years, he founded Smash Jump to remind everyone to smash jump.

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