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Overwatch 2 PvE missions held up in the pipeline over “Blizzard Quality”

in News
Gabriel Stanford-Reisingerby Gabriel Stanford-Reisinger
March 20, 2024

Plans of three PvE missions in Overwatch 2 every 18 months seems a little less likely thanks to a new report regarding the missions current statuses. “Blizzard Quality” exists and it’s only ever up to the game director and executives who think more time is needed.

In a Kotaku report, sources tell it that while some PvE missions are fully playable, others are stuck in the concept phase as higher-ups keep throwing around “Blizzard Quality.” Meanwhile, dismissing any concerns about the game’s current state or if what it’s working on is what the community wants.

Overwatch 2 was revealed with a few things in mind, chief among them was Hero Mode, a PvE-centric mode that let players go toe-to-toe with AI enemies and not have to deal with other players. Ultimately, this mode was canned reportedly only two months after launch in December 2022. This would’ve been six months before the mode would officially be dead.

Ultimately despite giving fans a little taste of PvE in Invasion’s story missions, it supposedly didn’t hit as hard as expected, and we’ll hold our breath that Microsoft wants more money to burn making these PvE missions. While fans — and it seems like employees — want Hero Mode to exist, it seems unlikely and Overwatch 2 will always have that stink of promising something that it simply didn’t deliver.

Gabriel Stanford-Reisinger Editor-in-Chief

Gabe has been a gamer since he was young, playing games like Pajama Sam, Freddi Fish, Guitar Hero, and whatever looked cool on GameFly. Ever since 2018, he's been infatuated with the inner workings of the gaming and entertainment industries, covering a wide range of topics from video games to TV and film. Starting as a contributor for PSX Extreme, he's worked his way up to its Managing Editor. Using what's he learned over the years, he founded Smash Jump to remind everyone to smash jump.

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  • Gabriel Stanford-Reisinger
    Editor-in-Chief

    Gabe has been a gamer since he was young, playing games like Pajama Sam, Freddi Fish, Guitar Hero, and whatever looked cool on GameFly. Ever since 2018, he's been infatuated with the inner workings of the gaming and entertainment industries, covering a wide range of topics from video games to TV and film. Starting as a contributor for PSX Extreme, he's worked his way up to its Managing Editor. Using what's he learned over the years, he founded Smash Jump to remind everyone to smash jump.

ยฉ 2026 Smash Jump. All rights reserved.

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