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Stardew Valley 1.6 update will be “larger in scope” than originally planned

in News
Gabriel Stanford-Reisingerby Gabriel Stanford-Reisinger
January 27, 2024

Stardew Valley developer Eric “ConcernedApe” Barone’s next major update is planned to be “larger in scope” than he previously planned for. The update has been public knowledge since September 2023, with the broad goal of increasing content, including a larger-scale multiplayer experience for PC players, and 100 new lines of dialogue throughout the landscape.

On Twitter, Barone expressed how he’s finished with implementing the content and is moving into the bug fixing and polishing phases. He also clarified that this update will be playable with old saves. He does recommend playing on new saves, however, as it will work best if you want the full picture of the new content, as a bunch of stuff will unlock if you use old saves.

Further down, too, he responded to a fan asking if it would be releasing this year, which he was confident it would. Considering the seven years of dedication Barone’s fed into Stardew Valley, we’re sure this new update will breath new life in the still very charming experience.

1.6 ended up being a little larger in scope than originally planned. I'm done adding major new content to it now, though, and it's in a bug-fixing and polishing phase until it's ready for release. Thx for your patience. It'll be fun to see everyone play it!

— ConcernedApe (@ConcernedApe) January 26, 2024

More Smash Jump: Banishers: Ghosts of New Eden receives a new trailer, 3DS and Wii U online services are shutting down in the coming months, and Adrian discusses his thoughts on the Granblue Fantasy: Relink demo.

Gabriel Stanford-Reisinger Editor-in-Chief

Gabe has been a gamer since he was young, playing games like Pajama Sam, Freddi Fish, Guitar Hero, and whatever looked cool on GameFly. Ever since 2018, he's been infatuated with the inner workings of the gaming and entertainment industries, covering a wide range of topics from video games to TV and film. Starting as a contributor for PSX Extreme, he's worked his way up to its Managing Editor. Using what's he learned over the years, he founded Smash Jump to remind everyone to smash jump.

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  • Gabriel Stanford-Reisinger
    Editor-in-Chief

    Gabe has been a gamer since he was young, playing games like Pajama Sam, Freddi Fish, Guitar Hero, and whatever looked cool on GameFly. Ever since 2018, he's been infatuated with the inner workings of the gaming and entertainment industries, covering a wide range of topics from video games to TV and film. Starting as a contributor for PSX Extreme, he's worked his way up to its Managing Editor. Using what's he learned over the years, he founded Smash Jump to remind everyone to smash jump.

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