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Remedy and Rockstar quickly resolve copyright feud

in News
Gabriel Stanford-Reisingerby Gabriel Stanford-Reisinger
January 21, 2024

For a moment there, it seemed like Remedy Entertainment and Rockstar Games was about to duke it out in court, but it seems the matter’s already resolved. The two companies feuded over the fact both companies use a stylized “R” as its logos.

Game File founder Stephen Totilo posted on Twitter that he received a response from a Remedy rep, who told him there is “nothing to see here” and that the two companies are working together through partnerships. Apparently, the copyright dispute was a simple formality.

This whole ordeal was spotted by RespawnFirst earlier in the week. It’s unsurprising the two have come to terms quickly, as let’s face it, neither company probably wants to slog through legal issues over the use of the letter “R” in the logo of a video game developer. Remedy previously worked with Rockstar on Max Payne 1 and 2. Luckily, with the swift response, it seems plans are still afloat with a compilation of Max Payne 1 and 2, which falls into the “production readiness” phase.

UPDATE: A Remedy rep tells me: "There is nothing to see here โ€“ this was a discussion between our teams that was resolved entirely and amicably late last year."

"The legal filing was simply an initial formality, and Remedy and Take-Two continue to work together in partnership." https://t.co/j1NgQCkE15

— Stephen Totilo (@stephentotilo) January 18, 2024

More Smash Jump: RGG Studio makes the weird decision to block Like a Dragon: Infinite Wealth’s New Game+ behind its Deluxe and Ultimate editions, take a look at what Daniel’s essential Game Boy games are, and Palworld manages to reach a million players in eight hours.

Gabriel Stanford-Reisinger Editor-in-Chief

Gabe has been a gamer since he was young, playing games like Pajama Sam, Freddi Fish, Guitar Hero, and whatever looked cool on GameFly. Ever since 2018, he's been infatuated with the inner workings of the gaming and entertainment industries, covering a wide range of topics from video games to TV and film. Starting as a contributor for PSX Extreme, he's worked his way up to its Managing Editor. Using what's he learned over the years, he founded Smash Jump to remind everyone to smash jump.

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  • Gabriel Stanford-Reisinger
    Editor-in-Chief

    Gabe has been a gamer since he was young, playing games like Pajama Sam, Freddi Fish, Guitar Hero, and whatever looked cool on GameFly. Ever since 2018, he's been infatuated with the inner workings of the gaming and entertainment industries, covering a wide range of topics from video games to TV and film. Starting as a contributor for PSX Extreme, he's worked his way up to its Managing Editor. Using what's he learned over the years, he founded Smash Jump to remind everyone to smash jump.

ยฉ 2025 Smash Jump. All rights reserved.

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