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Mario + Rabbids lead leaves Ubisoft to “embark on a new adventure”

in News
Gabriel Stanford-Reisingerby Gabriel Stanford-Reisinger
July 25, 2024

Davide Soliani, the lead behind Mario + Rabbids has left Ubisoft to “embark on a new adventure.” He’s worked for the French developer for the past 25 years.

Updating the wider community on Twitter, Soliani thanked the community and noted he couldn’t say anything more than he had already. Working for Ubisoft Milan, he is most known for his involvement as the creative lead behind Mario + Rabbids, which, according to VGC, reached 10 million players since 2017. Its 2022 sequel — Sparks of Hope — also fostered strong sales, sitting at over three million sales.

Hi all folks. After 25 years, 11 of which beautifully spent working with Nintendo on Mario+Rabbids along the company of our incredible community of players, I have decided to leave Ubisoft to embark on a new adventure. I can't say more now. Thanks a lot for everything, truly 🙏❤️ pic.twitter.com/nafgBC2bu8

— Davide Soliani (@DavideSoliani) July 24, 2024

While Sparks of Hope did sell poorly during its release window, it did pick up later on, which is in line with the expectations of producer Cristina Nava had, according to VGC. The game was a turn-based tactical adventure, so obviously, that’s a slow-burner genre. It didn’t meet expectations at the start.

Now, the studio is working alongside Massive Entertainment to get Star Wars Outlaws out the door. The game did just recently get a general gameplay showcase recently and players are worried it’s not gonna live up to what Ubisoft is promising (per PSX Extreme) as it continues toward its August release despite players voicing concerns surrounding its performance based on the video.

Gabriel Stanford-Reisinger Editor-in-Chief

Gabe has been a gamer since he was young, playing games like Pajama Sam, Freddi Fish, Guitar Hero, and whatever looked cool on GameFly. Ever since 2018, he's been infatuated with the inner workings of the gaming and entertainment industries, covering a wide range of topics from video games to TV and film. Starting as a contributor for PSX Extreme, he's worked his way up to its Managing Editor. Using what's he learned over the years, he founded Smash Jump to remind everyone to smash jump.

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  • Gabriel Stanford-Reisinger
    Editor-in-Chief

    Gabe has been a gamer since he was young, playing games like Pajama Sam, Freddi Fish, Guitar Hero, and whatever looked cool on GameFly. Ever since 2018, he's been infatuated with the inner workings of the gaming and entertainment industries, covering a wide range of topics from video games to TV and film. Starting as a contributor for PSX Extreme, he's worked his way up to its Managing Editor. Using what's he learned over the years, he founded Smash Jump to remind everyone to smash jump.

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